/* * bag: T -> N bag * (C) Porkolab Zoltan, ELTE, Budapest, Hungary * (C) 2001 */ template <class T> class bad_value { public: bad_value( const T& t) : m_value(t) { } T value() { return m_value; } private: T m_value; }; template <class T> class bag { public: // konstruktor, destruktor, másoló konstr. és értékadás: // ahogy szoktuk... bag() : head(0) { } ~bag(); bag( const bag& rhs); bag& operator=( const bag& rhs); // ezk a tényleges műveletek, amit a felhasználó vár: void put( const T& t); bool remove( const T& t); bool remove_all( const T& t); int mul( const T& t) const; int operator[]( const T& t) const; private: // segédosztály: a lista implementálására struct node { node( const T& t, int m, node *p, node *n) : value(t), cnt(m), prev(p), next(n) { } ~node() { if ( prev ) prev->next = next; if ( next ) next->prev = prev; } node *clone() { return new node( this->value, this->cnt, 0, 0); } T value; int cnt; node* prev; node* next; }; node* head; // reprezentáció: a lista feje node* find( const T& t); const node* find( const T& t) const; void copy( const bag& rhs); void destroy(); }; template <class T> bag<T>::~bag() { destroy(); } template <class T> void bag<T>::destroy() { node *r = head; while ( r ) { head = r->next; delete r; r = head; } } template <class T> bag<T>::bag( const bag& rhs) { copy(rhs); } template <class T> const bag<T>& bag<T>::operator=( const bag& rhs) { if ( this != &rhs ) { destroy(); copy(rhs); } return *this; } template <class T> bag<T>::node* bag<T>::find(const T& t) { node *r = head; while ( r && r->value != t ) r = r->next; return r; } template <class T> const bag<T>::node* bag<T>::find(const T& t) const { const node *r = head; while ( r && r->value != t ) r = r->next; return r; } // nem öröm az ilyen: template <class T> void bag<T>::copy(const bag& rhs) { node *r = rhs.head; node *last; if ( r ) { last = head = r->clone(); last->prev = 0; r = r->next; } while ( r ) { last->next = r->clone(); last = last->next; last->prev = 0; r = r->next; } } template <class T> int bag<T>::mul( const T& t) const { if( const node<T>* np = find(t) ) { return np->cnt; } else { return 0; } } template <class T> void bag<T>::put( const T& t) { if( node<T>* np = find(t) ) { ++np->cnt; } else { head = new node(t,1,0,head); if (head->next) head->next->prev = head; } } template <class T> bool bag<T>::remove( const T& t) { if( node<T>* np = find(t) ) { --np->cnt; if ( 0 == np->cnt ) delete np; return true; } else { return false; } } template <class T> bool bag<T>::remove_all( const T& t) { if( node<T>* np = find(t) ) { delete np; return true; } else { return false; } } template <class T> int bag<T>::operator[]( const T& t) const { if( int i = mul(t) ) return i; else throw bad_value<long>(t); }